While working at A Thinking Ape there was an internal hackathon for interns. The project that my group worked on ended up turning out pretty well, so we made some changes to it afterwards and I figure it is worth showing off. I worked with two other coops and we convinced a couple of the full time artists to make art for us.
The game is a platforming arena game, with controller and keyboard support for offline multiplayer, and the goal is to be the last man standing. I did a lot of the entity, state, and animation logic, as well as tweaking the behaviour of a lot of other aspects.