3D Go

This is a few months old now, but I figured it was worth posting here.

For CS488 (Graphics), I made an interactive 3D go board. As part of the assignment we had to implement a lot of graphical features with OpenGL, so I implemented reflections, particles, texture and bump mapping, ellipsoid and rectangular collisions.

Windows

I didn’t implement the rules of Go. Instead you can arbitrarily pick up and throw stones around.

screenshot02

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